Spawning |
Pigs spawn on grass block at a light level of 9 or more. Herds of pigs spawn upon world generation.
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Drops |
Pigs drop 1 to 3 pieces of raw porkchop (1-3 units of cooked porkchop if killed while on fire). Baby pigs don't drop anything. Pigs also drop 1-3 experience when killed by a player or tamed wolf. They also drop saddles if saddled.
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Behavior |
Pigs are 0.875 blocks tall, 0.650 blocks wide and 1.3 blocks long.
Pigs typically roam the overworld in groups of 3 - 4. Pigs act similarly to other passive mobs; they will wander aimlessly, avoiding falling off cliffs high enough to cause fall damage, and will usually stay out of water. Pigs will follow any player who is carrying a carrot or carrot on a stick (also potatoes and betroots and stop following if the player moves over approximately 5 blocks away from the pig. Pigs will also randomly oink. When struck by lighting pigs turn into zombie pigmen Breeding Pigs can be bred using carrots (also potatoes andbetroots It takes about 5 minutes before the parents can be bred once more, which applies to all farm animals. It takes at least one full Minecraft 'day' (20 minutes or more) for piglets to mature. The appearance of a piglet is roughly similar to that of an adult pig, having the same sized heads, but noticeably smaller bodies. Piglets mostly stay around their parents until they mature, although the parents cannot protect the piglet(s) from harm. In pocket edition pigs can also be bred with potatoes and beetroots. The growth of baby pigs can be slowly accelerated by feeding them. Each use takes 10% off the remaining time to grow up. |